What ARKit can do
ARKit handles the hard parts of augmented reality: understanding surfaces, tracking the device as it moves, and anchoring virtual objects so they stay put in the room.
Paired with RealityKit for rendering, it powers product previews, measurement, navigation overlays, education, and games, all running on hardware people already own.
- Plane detection for placing objects on floors, tables, and walls
- World and motion tracking so content stays anchored as you move
- People occlusion and lighting estimation for believable placement
- Face and body tracking on supported devices for effects and try-on
- LiDAR-based depth and scene meshing on Pro devices for precision
- RealityKit rendering and USDZ 3D content, including AR Quick Look
Is AR the right tool for your idea?
AR is genuinely useful when seeing something in your own space changes the decision: how a couch fits, how a machine is serviced, how a concept looks at scale.
It's the wrong tool when a photo or video would do the job with less friction. We'll tell you which camp your idea is in before you invest in a full AR build.
- Strong fit: furniture and product previews in the user's real space
- Strong fit: measurement, spatial instructions, and field service overlays
- Strong fit: education and interactive demos that benefit from scale
- Weak fit: content that a simple image, video, or 3D viewer handles fine
- Consider AR Quick Look for lightweight 'view in your room' without a custom app
More on ios apps
Frequently asked questions
Which iPhones support ARKit?
ARKit runs on a wide range of recent iPhones and iPads. Advanced features like precise depth and scene meshing need LiDAR, found on Pro models. We match your feature set to the devices your audience actually uses.
Do we need LiDAR?
Only for features that need accurate depth, like precise measurement or instant surface meshing. Plenty of solid AR experiences run without it. We won't require hardware your use case doesn't need.
Can you add a simple 'view in my room' feature without a full app?
Often yes. Apple's AR Quick Look can show a 3D model in the user's space from a website or app with a USDZ file, no full ARKit build required. If your needs go further, we build custom. Let's talk it through.